Monday, December 05, 2016

Track is a model, too

I have the most fun making dilapidated models, partly because it's a lot easier to hide mistakes, but also because they just have more charme. This also applies to track, with the added complexity that one needs to make long stretches of track appear reasonably similar. They don't need to be exactly the same. Patches of different ballast, ties, or rails tell a story, too.  However, for patches to be patches, the rest should be uniform. Which makes for a somewhat boring modeling exercise. It's a great stress relief, though.


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