Talheim was my first foray into laying track using flex track. Not only did I learn a few lessons with that, but it was also the very first station on the layout and was set in place when pretty much nothing else existed beyond staging.
Fast forward a couple years, while I was building the return loop around Steinle it turned out that I needed an additional inch of space for the loop, so I switched the north right-hand turnout to a left-hand turnout and arranged the curve to Hochwaldtunnel slightly differently.
Since I didn't want to re-lay the flextrack in Talheim, I ended up installing a small curved bit of track that fixed up the geometry.
That's not a kink in the track next to the orange truck, that's the curved bit I inserted. ...
I also never cut the gaps in the flex track to make Track 1 detected in two blocks as I originally had planned, because there's too much pressure on the rails that would develop into kinks. Yes, Track 2 has one of those and it isn't even bent as tightly as Track 1.
For the next couple years I cringed every time a train was passing through this section. The track doesn't flow well. What's the point of flex track if you mess up the geometry like this? However, I couldn't get myself to fix it. It just bugged me, and was one of the reasons why I didn't ballast Talheim yet.
Yesterday I decided to make this right, found a piece of the flextrack in the right length, and cut out half of the existing track on Track 1. I didn't want to mess with the soldered bits across the bridge, and the track on the south side of the station is fine.
Track 1 northern half removed |
The glue for the additional roadbed dries |
Much better now.
No kinks. Proper detection. Better track flow. The glue is still wet, so I can't run a train through the track and test it out yet.
Update 11/12/2013:
I ran a train over the next track tonight, ... and the southern section of Track 1 now no longer has power. Great. Apparently the flextrack section was powered from the end that I removed.
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